1v1.LOL RELOADED runs three ways: instantly in your browser, as a native Windows client, or as an Android APK. All three connect to the same servers, the same accounts and the same lobbies.
Any WebGL browser · Windows, Mac, Linux, Chromebook
Recommended for most players
Windows 10 / 11 · ZIP archive, no installer
ZIP · extract and run
Sideload · not on Google Play
Allow “unknown sources” when asked
No iOS build yet, and the browser version does not run on phones.
| Browser | Windows | Android | |
|---|---|---|---|
| Install needed | No | ZIP, no installer | APK sideload |
| Download size | — | ~325 MB | ~287 MB |
| Works on school Wi-Fi | Yes | Yes | Yes |
| Controls | Mouse & keyboard | Mouse & keyboard | Touch |
| Shared account & lobbies | Yes | Yes | Yes |
| Best for | Just playing now | Long sessions | On the go |
Yes, both builds are free, with no signup needed to play. Sign in with Google only if you want progress, skins and rank synced across devices.
No. The browser version is the complete game. Native builds are optional.
The client is not signed with a paid code-signing certificate, so Windows flags it as an unrecognised app, the same notice any new indie executable gets. Choose More info → Run anyway.
It is distributed directly as an APK, so you install it yourself and Android asks permission for the unknown source. Everything else works exactly like the store version would.
Yes, one set of servers, one matchmaking pool, one account. Browser, Windows and Android players share the same lobbies.
Not yet, and the browser version does not run on phones, so iPhone players cannot play for now. On a computer or a Chromebook, the browser version is the full game with nothing to install.
New to the game? Start with the beginner’s guide, or see every game mode.